“The Crush House” is a board game designed by Dirk Henn, the same designer behind “Ratten Reich.” It was first published by Kosmos in 2011. The crush house game game features a different theme and mechanics compared to “Ratten Reich.”
In The Crush House, players compete to build and manage their own wine-producing estates. The crush house demogame combines elements of resource management, area control, and strategic planning. Players must carefully manage their vineyards, produce wine, and handle various challenges to become the most successful winemaker.
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- Resource Management: Players must effectively manage their resources to grow their vineyards and produce wine.
- Strategic Planning: Decisions about how to allocate resources and where to expand play a crucial role in achieving victory.
- Competition: Players compete to build the most successful wine estate and gain the highest reputation.